Videos with BeamNG and its camera path tool, plus other odds and sods.
Most YouTube content highlights Beam as a crash simulator. However the insane attention to detail makes the game so, so much more. For me every video has a goal, some challenge, race etc. Crashes will only ever occur as a result of failing the main objective.
Initially videos were simply a personal project, messing about in the editor. They accumulated on my hard drive for 18 months before I decided to share them, on the offchance that someone actually enjoys them. (Is that why you're here???)
The future is unknown. I have lots of projects to do, and YouTube is one. While BeamNG is the main focus, content is whatever the hell I'm finding interesting: expect haphazard uploads on potentially wildly different topics.
As a small channel, watching and liking videos really helps out. Thank you for taking the time to read this, it's much appreciated.
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