I work in commercial gaming industry since 2003. I have over 20 released games under my belt and with a few top franchises like The Witcher or Tom Clancy's The Division included. During this time I found that what I love the most is pure creation. While ago I decided that it might be beneficial to everyone if I start sharing my knowledge and experience and this is why I decided to set up this channel.
I learn and experiment with new workflows and tools. I make mistakes like everyone else but I always learn from them. Of course nothing what I say is set in stone since there is no the only one tool or a perfect workflow to stick with. The world and industry is in constant change and to catch up with those changes and keep evolving every CG artist has to keep learning, exploring and practicing.
And this is what this channel is about. Hope you find something useful in here for you