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I love everything to do with Blender animation, modelling, but especially physics simulations and making tutorials to teach you guys what I know. Blender is my favourite 3D animation software, and almost everything I do is in it because it's very versatile. I don't even use specialised software like RealFlow any more because Blender can provide almost the same quality. In terms of rendering, I've moved away from Blender Internal, and use the Cycles render engine. I sometimes use GPU accelerated LuxRender for 4K videos.
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Beginner's guides to learning Blender Making physics simulations in Blender: soft bodies, fluid, smoke, particles, KEVA plank physics Motion tracking Stabilising footage Realistic lighting Easily turning your old computers into a free render farm Tips and tricks I've learnt