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10 Tricks you should know to make awesome 3D with Spline | Tutorial

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Minh Pham

0:00 Intro
0:10 Use a sphere as an environment
1:02 Use a depth channel as ambient shadow
2:02 Dim the ambient light for a darker scene
2:40 Lighting angle matters
3:20 Import an external environment
5:10 Create a fake reflection
6:33 Create a fake ambient shadow
7:20 Light follows the cursor
7:50 AIgenerated pattern
9:00 Create a stylized type

Make GLB file:
https://sbtron.github.io/makeglb/

posted by Gerlinwd