0:00 Intro
0:10 Use a sphere as an environment
1:02 Use a depth channel as ambient shadow
2:02 Dim the ambient light for a darker scene
2:40 Lighting angle matters
3:20 Import an external environment
5:10 Create a fake reflection
6:33 Create a fake ambient shadow
7:20 Light follows the cursor
7:50 AIgenerated pattern
9:00 Create a stylized type
Make GLB file:
https://sbtron.github.io/makeglb/