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16 Pause-BLJs

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SSBStew

TAS
for reference, normal running speed is 30 and long jump speed is 50.
more information here: http://sm64.org/forum/viewtopic.php?i...


when you press the A button, you jump, right? but you can't press the A button again until you let go of it first. So, jumping as much as possible looked like this
[A] [] [A]
New discovery is that you can let go of the button in the pause menu, so you can effectively press the A button every frame, making the input look like this
[A] [] [AS] [] [AS]
Apply this to BLJs, and now you can go much faster than previously thought. This is called a PBLJ.

TL;DR pressing pause lets us press A every gameplay frame, so you long jump every frame as opposed to every other frame.

posted by 2zemlwu