Godot 3 has 2 physics engines to choose from, bullet and godotphysics. But, in godot 4 they remove bullet. Now we only have the terrible godotphysics. but there is an alternative. A thirdparty physics engine called jolt. but is jolt physics better than godotphysics?
Godot Jolt physics: https://github.com/godotjolt/godotjolt
Music credit: "Envision", "Beauty Flow", "Reign Supreme" Kevin MacLeod (incompetech.com)