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A beginners guide to SVG | Part One: The Why What and How

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Kevin Powell

There are a lot of good reasons that we should be using SVGs, but they can seem complicated and scary. This video, which is part one of a miniseries exploring SVGs, looks at why we should be using SVGs and what they actually are (it stands for scalable vector graphic), and then the absolute, very basics of using them in your work.

This video will be followed up by how to make your own SVGs, creating an icon system and adding in some basic animations.

Also, I had some video issues with this one, so sorry for any quality issues. Already figured out the cause and it'll be fixed for the next video :). I also TOTALLY missed a part with the greenscreen, haha. Ooops.

Inkscape (for vector software): https://inkscape.org/en/

Some useful SVG links that have helped me in the past and with researching for this series:
http://unicornui.com/blog/svgforbe...
https://rafaltomal.com/svgguide/
https://csstricks.com/usingsvg/
https://csstricks.com/svglineanima...
https://csstricks.com/svgusewithe...
http://taye.me/blog/svg/aguidetosv...
https://frontstuff.io/multicoloreds...



New to Sass, or want to step up your game with it? I've got a course just for you: https://www.kevinpowell.co/learnsass



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How my browser refreshes when I save:    • How to automatically refresh your bro...  



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posted by verovivan5