Adding a chaos bar mechanic, as well as a new set of UI and upgrade icons for the roguelike game we're developing. In this devlog, I'll talk about the chaos bar game mechanic, and how it's designed to incentivize a specific kind of gameplay, while the UI changes are just meant to look pretty.
Steam page:
https://store.steampowered.com/app/26...
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Patreon: / helperwesley
Links To Where I Hang Out:
https://linktr.ee/helperwesley
Links To My Set Up:
https://linktr.ee/helperwesleysetup
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Time Stamps:
00:00 New UI
04:16 Chaos Bar
10:49 Favor
11:32 Chaos Lock
13:33 Last thing
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Devlog Playlists:
✅My Roguelike Devlog Series:
• Devlog 1: Making A Binding Of IssacL...
✅Scifi Mobile Game Devlog Series:
• Remaking The First Game I Ever Made ...
✅GameJam Devlog Series:
• The Hardest Game Jam I've Ever Done ...
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