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A detailed guide to adding tactile relief/texture to 3d print models using Blender. There are subtitles. Suitable for beginners, experience in the program is not required. In the menu: brief help on the interface, working with mesh partitioning, texturing with the displace modifier or brush, with the ability to upload your own image as a texture.
Links, materials and more in the group
https://vk.com/slice_again
Models printed in the video and terms of use stated by the authors:
https://docs.google.com/spreadsheets/...
Read other articles on the blog:
https://3dtoday.ru/blogs/tesibius
00:00 What's going on
00:45 Settings and interface
09:18 How to split the mesh
11:19 Texturing with a brush
14:10 Displace modifier
25:02 Conclusion