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Adding World Generation to My Game

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WheezyWorks

Welcome to the 4th instalment of my indie game devlog series, in which I'm documenting my progress of making an open world building/survival game in Unity.

In this devlog, I cover the work I've been doing recently on adding procedural generation to my game. I hope you enjoy!

== Music (sourced from Epidemic Sound) ==
The Crossing of Time Gavin Luke
Whispers of the Wasteland Victor Lundberg
They Never Knew Madison York
Bonnie and Clyde (Instrumental Version) Roy Williams
The Forest Grand Trevor Kowalski
Letter to a Friend By Lotus
Auld Lang Syne (Smooth Jazz Version) One Man Quartet

== Free Assets Used (sourced from Unity Asset Store ==
City People Lite: https://assetstore.unity.com/packages...
Modular Medieval Lanterns: https://assetstore.unity.com/packages...
Low Poly Tavern Interior: https://assetstore.unity.com/packages...
Little Low Poly World LITE SRP/URP: https://assetstore.unity.com/packages...

posted by staglieloo2