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ArcGIS Maps SDK for Unity Tutorial: Adding 3D Scene Layer Objects and Creating a Scene using C#

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GIScience

Class is in session! In this tutorial, I will give you some handson experience of how you can start to begin to build video games using the ArcGIS Maps SDK for Unity. Specifically, in this tutorial, you will learn how you can add 3D Objects Scene layers that are published to ArcGIS online into a Unity scene that will be used to create a map using the ArcGIS Maps SDK for Unity. In particular, I will show you how you can create the scene using C# code. The handson example is based on a tutorial that is linked below. However, I make a point of showing you how you can start to think independently from the tutorial so that you can begin to build your own mapbased video game experiences. If you are interested in learning more about how geographic information systems (GIS) can be used to build video games using the Unity technology, this video will be of interest for you to get started in this direction. This video was recorded during one of my lectures at the Rochester Institute of Technology and is part of a bigger series on how to begin using the ArcGIS Maps SDK for Unity
Additional Resources:
Slides and datasets for this video can be downloaded from:
http://gisfordisastermanagement.com/y...
Display a map (C# API) Tutorial: https://developers.arcgis.com/unity/m...
Software:
21day ArcGIS Pro trial https://www.esri.com/enus/arcgis/pro...
ArcGIS Maps SDK for Unity: https://developers.arcgis.com/unity/
Unity: https://unity.com/download
If you liked this and other videos on the geographic information science channel, please like these videos, leave comments, or subscribe to this channel so you can stay informed of new videos.
Subscribe to this channel:
https://www.youtube.com/user/GIScienc...
Also, feel free to contact me if you have any questions, I love hearing from the YouTube community.
Thanks for stopping by!
Brian Tomaszewski, Ph.D.
@bangeobrian
http://gisfordisastermanagement.com/
  / briantomaszewski452b1387  

posted by Hexameterox