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Barren But Beautiful: Analyzing the Design of Shadow of the Erdtree

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Sword & Scroll

Welcome to the channel! In this video, I'm going to be going over my thoughts regarding the world & level design in Shadow of the Erdtree. I'm going to be talking about the open world as well as the different legacy dungeons and side areas. If you enjoy the video, consider liking and subscribing to support what I'm doing. I truly appreciate it, Enjoy!

Intro: 0.00
Motivating Factors: 1:05
Influences of Prior Souls Games: 2:11
Open World Design: 4:57
Legacy Dungeons: 8:44
Open World Design: 12:48
Large Empty Areas: 16:45
Extrinsic Rewards: 19:58
Final Thoughts: 21:12
Outro: 23:08

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@Sword_Scrollyt

posted by zootiapixteeda0