In attempting to bring Batman: Arkham Knight from PS4 and Xbox One to Nintendo Switch, the technical limitations of the hardware are laid bare but fundamentally, the port just doesn't feel as though it's been confidently handled, with a range of tech issues. Bearing in mind their PS3/Xbox 360 origins, we expected more from Arkham Asylum and Arkham City but even these exhibit offputting issues. Oliver Mackenzie has all of the details.
Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx
Want some DFbranded teeshirts, mugs, hoodies and more? Check out our store: https://store.digitalfoundry.net
For commercial enquiries, please contact [email protected]
00:00 Overview
00:55 Arkham Knight
08:36 Arkham Asylum and Arkham City
12:12 Analysis and conclusion