The Outer Worlds let me choose who I wanted to become. I said a Psychopath. They said "okay"
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This Outer Worlds playthrough I decided to go entirely psychopathic, murdering absolutely EVERY person in the entire game, including random civilians, guards, essential NPC, and all political leaders. I wanted to see HOW messed up the world would become after my reign of terror ended, and how it would affect each and every companion I have following me... or HAD after some of the stuff I did.
Basically, The Outer Worlds allows you to handle any situation how you please, and I figured that as a Psychopath, not necessarily a flat out mass murderer, I would benefit as MUCH as I could from each person, turning each and every friend against each other in the process, and then would wipe out their entire faction after I was done with them. This gave a HUGE amount of XP and rewards, but also the satisfaction of destroying entire cities and colonies.
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