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Blender Propeller/Fan/Turbine Modeling - The Modifier Approach

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pauljs75

Showing yet another way of modeling these objects, even though the topic in general has been covered before. This method takes advantage of the modifier stack, since it's nondestructive (until applied), simple, and eliminates a lot of guessing and busywork.

So it's nice for a lot of flexibility in producing a repeating shape around a center.

posted by kodrasti5c