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Building code-free shaders in Unity with Shader Graph

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AdamCYounis

Heya Pals!

This week's tutorial is a bit of a deeper look into shaders using Unity's Shader Graph, where we build a custom outline shader from scratch while discussing the ins and outs of the tool.

Enjoy!

Music:
Helynt Our New Horizons [Gamechops.com]

Chapters:
0:00 Introduction
0:47 Why use shaders?
1:48 Getting started with Shader Graph
3:46 Making your first shader
8:11 Getting creative with maths (Colour and UV)
13:09 What is an outline?
14:50 Making an outline shader
17:43 Offset subgraph
19:13 Compositing the offset shapes
22:35 Placing the texture inside
24:40 Recap so far
25:14 Adding a colour input & cleanup
27:43 Results
28:26 Reflection & outro



This video features clips from my stream. Catch it live: Mon, Tues, Wed and Fri 16pm AEDT.

Twitch:   / adamcyounis  
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Download assets and games from the stream at http://upponhill.itch.io/

Later, pals!

posted by mopopopoh2