Race: Owlin
Class: Sorcerer
Sorcerous origin: Shadow Magic
Strength: 10
Intelligence: 16 (+3)
Wisdom: 10
Dexterity: 14 (+2)
Constitution: 17 (+3)
Charisma: 16 (+3)
Alignment: neutral evil
Background: Athlete
Favored Event: Wrestling
Features: Echoes of Victory, Strength of the Grave, Flight, Eyes of the Dark, Darkvision
Languages: Common, Giant
Size: Medium
Speed: 30
Level: 1
Hit Dice: 1d6
Hit Points: 9
Spells known
Cantrips: Friends, Fire Bolt, Mind Sliver, Mold Earth
Level 1: Thunderwave, Chaos Bolt
Spell Slots
Level 1: 2
Spell Save DC: 13
Spell Attack Modifier: 5
Proficiencies
Weapons: Daggers, Darts, Slings, Quarterstaffs, Light crossbows
Tools: Land vehicles
Saving Throws: Constitution, Charisma
Skills: Acrobatics, Athletics, Stealth, Religion, Arcana
Equipment
Weapons: Dagger (2), Light Crossbow
Ammunition: bolts (20)
Gear: leather ball, lucky charm, traveler's clothes, arcane focus, dungeoneer's pack
Gold: 10