* 4x Part 1: • 시티즈 스카이라인 2 맵: 탐페레 4x (전반부)
* 4x Part 2: • 시티즈 스카이라인 2 맵: 탐페레 4x (중반부)
* 4x Part 3: • 시티즈 스카이라인 2 맵: 탐페레 4x (후반부)
* 20x: • 시티즈 스카이라인 2 맵: 탐페레 20x
The original plan was to reach a population of 400,000, but after a population of 350,000, it slowed down so much that it was difficult to grow the city any further. So I finished it...
In the previous work, I didn't notice it because I was habitually eliminating traffic congestion, but traffic management was a significant part of my hobby. Currently, it seems that if we build road management buildings and public transportation appropriately, we can secure about 60% of the traffic volume even if traffic congestion occurs, but it seems that we cannot help but regret it. I want to revive the atrocious traffic management in hard mode. lol
It would be nice if the simulation speed were faster, but it is questionable whether the simulation will be optimized. (It seems like there is a fundamental problem...) Until the computer upgrades in a few years, I think I will have no choice but to hang on to the population of 300,000 and satisfy my craving for a big city with other games... ☺ (The road features are not enough to play Cities Skylines 1 again.)
Anyway, I think I'll be able to find other fun things only when the mode starts coming out.
I want to get rid of the economic system, location issues, and air pollution. These things make me angry more than once. In addition to Move it, location conditions and all functions that neutralize air pollution are really necessary.
And no matter how you look at it, RCI doesn't seem to be a proper indicator. The unemployment rate is close to zero, but demand for commerce and industry is at its peak. When meeting commercial demand, they all complain that there is a shortage of customers. I don't know how to calculate commercial demand, but I don't know if they calculate demand based on things like commercial revenue rather than population, or simply based on population, but I don't think it's the former.
The issue of highquality manpower is causing problems in some industries, such as woodworking, but most of the demand is resolved after about a year (it takes 6 to 9 months to graduate from an educational facility). However, the economic system seems to have some overall problems and is disorganized.
* PC Spec : AMD R9 5900X/3080ti/64G
* Map : Tampere