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Cities Skylines 2 - MOD Development Log 05

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Load2Map

I've spent almost a week just cleaning up the code because I started without a plan. Thinking about adding file/recording features and then having to clean up the code again makes me feel dizzy.

It took me a while to understand Unity's AnimationCurve, and while it's good for simple use, the quality is somewhat lacking. Figuring out how to adjust the game time also took quite a bit of time. Once I understood it, it turned out to be really simple... However, some features are inaccessible through standard methods, which means I have to find workarounds, and that's quite frustrating. (I still don't know much about reflector.) ㅎ_ㅎ

While trying to solve the problem of ffmpeg not recording videos properly in Cities 2, I ended up switching to recording the desktop, but compared to OBS, the performance is significantly worse. I need to solve the issue with controlling OBS through WebSocket, but I don't know why it's not working. ㅎ_ㅎ

Anyway, I have most of the features ready except for the main functionality, so now I need to analyze buildings and roads... and I feel completely lost...

* Since I can't link it with the UI yet (yeah, I still haven't figured it out, I don't know ㅎ_ㅎ), the greatness of the mod shown on the game waiting screen.

posted by lagertfk