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Cities Skylines Natural Disasters-The Dust Bowl City's Skyline Disaster-Arid 300K / T90

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Load2Map

It's the third map of Disaster DLC, but actually there are two more natural Disaster Maps. However, the two are maps that can only be played in scenarios .. Only through scenarios. Among them, the flooded area is said to be that, and why is it a village next to the dam?

Once the vanilla map is left

4 pack life
3 snow poles
1 green city

I will play with three or four more months .. hahaha



Is it mod influence? I think it slows down faster than when I do 800,000 ...

Even if it slows down, the city center is downtown even if it is slow ... =,. = ...

I want to fill the coastal area of ​​the industrial industry, but ... I have to beat Hyunta to fill it ... lol

Work on the road once, paint it, and do it for hours.

It's nice to see a big city .. If you go over 200,000, the play time is burdensome .. Are you using a faster computer or optimizing the game ...

Should I discard the mod? Hahaha



Is it a strong particle accelerator? I didn't like to have to install the school scaryly, so when I installed it, I had a problem with hiring agricultural high school students.

Of course, it doesn't matter if a higheducation person gets hired after a while, but cares about the secret.

I just have to go to school ... hahaha



Later, I think I have to collect only the tip video separately.

Lowdensity base is relatively easy to maintain 90% ..

The highdensity base has a slightly tight feeling of 90% maintenance.

Especially, if the industrial complex is not properly distributed, the traffic around the industrial complex is likely to become a hell

If the industrial complex grows somewhat, an appropriate distance and a road network dedicated to the industrial complex are needed. (At this time, it was good to control the vehicle with TMPE .. Strangely, if only TMPE is used, the traffic is small overall ..)

In addition, if there is congestion in the movement of major cargoes, crossroads work is also required.

Easy to maintain 90%, right? Hahahaha



WG Realistic Population was not used this time.

It's quite useful when creating a city that is under 100,000 vanilla .. If you try to fill the city, the population will increase rapidly.

I should use it when making eup city ...



AVO made me board about 150 cars per subway .. ㅗㅜㅗ .. ㅎㅎㅎ
It was a cheat season anyway, but it became a cheat season even more.



Speed ​​Slider
I've been using it before, but I added it again this time .. When I pulled out the video, I used to adjust the FPS, but I just decided to make it easier.

Unlock Train Tracks and Metro Tunnels
If the railway station is not installed, the railroad is not activated.


Mode in use i78700k / 1080ti / 32G

() In front was installed but not used.

81tiles
AdditiveShader
Advanced Toolbar
Advanced Vehicle Options
Airport Roads
() All Areas purchaseable
AnimUV Params
Automatic Bulldozer
Cinematic Camera Extended
City Drive
Clouds & Fog Toggler
CSL Map View
CSL Show More Limits
Decal Prop Fix
Dynamic Resolution
Extra Landscaping Tools
Find It
Fine Road Anarchy
Find Road Tool
() Force Building Level
Force Level Up
Larger Footprints
Loading Screen Mod
LOD Toggler
More Network Stuff
Move It
Network Extensions 2
Network Skins
() No Abandonment
No Seagulls
() Plop the Growables
Ploppable RICO
PollutionRemoverMod
PostProcessFX
Prefab Hook
Prop & Tree Anarchy
Prop Line Tool
Prop Precision
Prop Snapping
Quay Anarchy
Ragnarok
Relight
Remove Need For Pipes
Remove Need For Power Lines
Road Colors Changer
ShadowStrengthAdjuster
Sharp Textures
SubBuildings Enabler
Speed ​​Slider (New)
Suface Painter
Theme Decals
Topographic Lines Toggle
Tree Fire Control
Ultimate Eyecandy
Ultimate Level Of Detail
Unlock All + Wonders & Landmarks
Unlock Train Tracks and Metro Tunnels (New)
WG Citizen Lifecycle Rebalance
() WG Realistic Population

posted by lagertfk