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Collision Detection with SAT (Math for Game Developers)

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In this video, you'll learn a collision detection algorithm called the "Separating Axis Theorem."

This quick tutorial will explain the intuition behind the SAT algorithm, and give you an example of how to implement polygonpolygon collision using the Separating Axis Theorem in the context of physics engines.

The SAT is probably one of the most popular collision detection algorithms out there, together with the GJK algorithm.

I hope you enjoy this short tutorial on the world of collision detection.

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Enjoy!

posted by djjairopinedab4