Ever wanted to see your house in Minecraft? You came to the right place!
Welcome to Part 2 of a 3 Part video series on converting maps to Minecraft.
This tutorial is aimed towards those building racetracks in the mc ice boat racing community, but can be helpful to anyone looking to convert game maps!
Join the community! I can give support for this tutorial in the mcbuilds channel, / discord
Process Summary:
Essentially, you're using RenderDoc to take 3d data from google maps and exporting it as an rdc file. Then, take that data and import it into blender using the maps models importer addon, and cull down the map size. Then, run the model through ObjToSchematic to get it into Minecraft!
Mario Kart model source example,
https://www.modelsresource.com/wii_u...
RenderDoc,
https://renderdoc.org/builds
Chrome launch options, (remove the (x86) depending on where your chrome is installed)
C:\Windows\System32\cmd.exe /c "SET RENDERDOC_HOOK_EGL=0 && START "" ^"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe^" disablegpusandbox gpustartupdialog"
Maps Models Importer,
https://github.com/eliemichel/MapsMod...
Blender 3.4,
https://download.blender.org/release/...
ObjToSchematic web,
https://objtoschematic.com/
WorldEdit mod,
https://www.curseforge.com/minecraft/...
WorldEdit selection visualizer,
https://www.curseforge.com/minecraft/...
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➜ Mc boat racing server Frosthex.com
Timestamps:
0:00 | Intro
0:36 | Essential Programs
1:15 | RenderDoc Setup
4:04 | RenderDoc Singapore (3d)
6:10 | RenderDoc Grobnik (flat)
7:45 | Blender Singapore
12:03 | Blender Grobnik
16:34 | ObjToSchematic Web
18:28 | Checking ingame scale
19:32 | ObjToSchem 2nd pass
20:18 | Singapore Result!
21:12 | Grobnik map
23:46 | Thanks for watching!
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