In this packaging tutorial, we set up a packaging model which has metallic labeling. Part 1 deals with the actual modeling and UV mapping.
#blendertutorial #packaging #uvmapping
00:00 Introduction
02:10 Creating the main flap
05:47 Offset Edge Slide function
08:35 Creating interior flaps
11:36 Symmetry with Mirror modifier
13:00 UV mapping the package
13:25 Creating a UV seam edge
18:24 Using Project from View (Bounds)
19:50 UV Sync Selection Mode
20:53 Pinning UV points
21:57 Creating UV bitmap template
22:45 Resetting the scale of the bitmap
23:25 Manually folding end flaps
26:52 Using a Lattice to deform the flat surfaces
32:05 Using Solidify modifier
32:57 Applying Subdivision modifier
33:47 Adding a Smooth by Angle modifier
34:25 Applying materials, controlled by Solidify modifier