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Creating a MetaHuman Identity from smartphone or HMC footage

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Unreal Engine

Learn how to start creating an animated MetaHuman in this new video tutorial series.
In part one, Gabriella Krousanio (of Feeding_Wolves) will outline the best practices for building a MetaHuman Identity with the help of MetaHuman Animator. You’ll learn how to prepare the actor, the lighting, and camera setup for highfidelity 3D animation. We’ll also start covering the process needed to capture the best possible footage for your creation.
Created by Epic Games, MetaHuman Animator helps anyone using an iPhone or stereo headmounted camera (HMC) capture an actor’s performance and turn it into a highfidelity facial animation in minutes. The resulting MetaHuman animation can then be used for films, games, architectural visualizations, and more. Anything that requires a human touch.

For more on MetaHumans: https://www.unrealengine.com/enUS/me...

For more on MetaHuman Animator: https://www.unrealengine.com/enUS/bl...

Free MetaHuman Animator download: https://www.unrealengine.com/marketpl...

To watch Gabriella’s other MetaHuman/Unreal Engine content, check out her YouTube channel (Feeding_Wolves) here:    / feedingwolves  

#MetaHumanAnimator, #MetaHumanAnimatortutorial, #digitalhumans

posted by austonnen10