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Critically Analyzing Dark Souls 11 Years Later...

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ChaosSoul

In this video, SoulReborn goes back to Dark Souls, and looks at whether it is as good as people say it is, and he analyzes it in great detail, in this Dark Souls critique and video essay.

Dark Souls is a 2011 action roleplaying game developed by FromSoftware and published by Namco Bandai Games. A spiritual successor to FromSoftware's Demon's Souls, the game is the first in the Dark Souls series. The game takes place in the kingdom of Lordran, where players assume the role of a cursed undead character who begins a pilgrimage to discover the fate of their kind. A port for Windows featuring additional content, known as the Prepare to Die Edition, was released in August 2012. It was also released for consoles under the subtitle Artorias of the Abyss in October 2012.

Dark Souls has been cited as one of the greatest video games ever made. Critics praised the depth of its combat, intricate level design, and use of flavor text. However, the game's difficulty received mixed reviews, with some criticizing it for being too unforgiving. The original Windows version of the game was less wellreceived, with criticism directed at several technical issues. By April 2013, the game had sold over two million copies worldwide. Two sequels were released in the mid2010s, while a remastered version was released in 2018.

Dark Souls has been cited as one of the greatest video games of all time. Due to its design and philosophy, it is often cited as an essential instance of video games as an art form. It is also considered one of the most influential video games of its generation; in 2019, GameSpot named it one of the most influential games of the 21st century.

Dark Souls is a thirdperson action roleplaying game. A core mechanic of the game is exploration. Players are encouraged to proceed with caution, learn from past mistakes, or find alternative areas to explore. Dark Souls takes place in a large and continuous, interconnected environment, connected through a central hub area. The player character can travel between areas and explore various paths at will, although prerequisites must be met to unlock certain areas.

Games cited to have been influenced by Dark Souls include Destiny, Alienation, Lords of the Fallen, The Surge, Salt and Sanctuary,Shovel Knight,Titan Souls, Enter the Gungeon, The Witcher 3: Wild Hunt, Nioh, God of War, and Journey as well as features used on the PlayStation 4 console. Dark Souls was also cited as an inspiration for the television show Stranger Things.

#darksouls #eldenring #fromsoftware

posted by Arubaankm