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CS2 Mapping Academy #1 - Source 2 Hammer Starter Course (Counter Strike 2)

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Eagle One Development Team

Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to complete a Counter Strike 2 map from start to finish. Even if you are familiar with using the tools, this guide will give insight into mesh manipulation and editor principles that can help you improve your workflow!



Download the map here:


https://drive.google.com/file/d/1LeTL...


Please visit our discord for all your Source 2 needs:


  / discord  


0:00 Introduction
1:00 Creating your addon
1:46 Setting up your workspace
2:41 Source 1 vs Source 2
3:28 Building our first room
4:21 Light the environment
5:22 Applying UV materials
6:07 Extruding faces
7:08 Rotating extrusions
7:46 Creating Archways
8:44 Scale to flatten geometry
10:08 Adding lighting
11:50 Clipping and Stitching
12:26 Mirroring the map
13:34 Instancing Geometry
14:19 Models and physics simulations
14:50 Cut and Paste special
15:40 CT and T spawn setup
17:11 Bomb site A and B
18:11 Intro, team, and winner entities
19:19 Tinting objects
19:36 Combined light probe cubemaps
21:33 Map entities
22:51 Outliner
23:11 Lightmap player space
23:36 AutoVIS Groups
23:55 Vis Contributors
25:06 Compiling the map
26:05 Enjoy and Playtest

Titles and Transitions by:   / zarthbenn  

posted by slavarwt