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CS2 Mapping Academy #2 - Blockout Basics (Counter Strike 2)

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Eagle One Development Team

Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to understand the blockout basics. Even if you are familiar with using the tools, this guide will give insight into mesh creation and editor principles that can help you improve your workflow!


Please visit our discord for all your Source 2 needs:


  / discord  

0:00 Introduction
0:43 Mesh Creation Tool
2:03 Tool Types
3:06 Vertices Mode
3:46 Edges Mode
4:42 Faces Mode
5:44 Meshes/Object Mode
6:07 World/Local Plane
6:49 Connecting Modes

Titles and Transitions by:   / zarthbenn  

posted by slavarwt