DF Retro strikes back with one of its most ambitious episodes ever! Join John Linneman for an hour's worth of background story, analysis and performance testing on a range of PC graphics hardware, plus the full breakdown on the console ports and the legacy of what is one of the biggest releases in gaming... ever.
00:00 Introduction
01:33 Chapter 1 The Next Game from id Software
04:33 Quake Releases
08:58 Chapter 2 The Four Pillars of Quake
13:18 Chapter 3 The Quake Engine
20:30 Chapter 4 3D Accelerated Quake
21:24 VQuake on Rendition Verite
27:30 GLQuake on 3DFX Voodoo Graphics
29:00 Software vs VQuake vs GLQuake
35:03 GLQuake on the PowerVR PCX2
36:42 GLQuake on the Nvidia Riva 128
37:45 GLQuake on the 3D Labs Permedia 2
38:40 GLQuake on the 3DFX Voodoo 2
40:25 Chapter 5 Quake on Consoles
41:16 Quake on Nintendo 64
45:40 Quake on Sega Saturn
51:15 Aftershock
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