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DLSS 3.5: Ray Reconstruction

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Daniel Owen

Nvidia's big Gamescom announcement is DLSS 3.5 Ray Reconstruction. It runs on all RTX GPUs, not just the 40 series, and its goal is to provide a better denoiser for RT that produces a better than native ray traced image. We will still need third party testing to verify these claims and analyze the quality, but for now let's take a look at Nvidia's claims about how it looks and how it works.

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posted by sraoille3q