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Draw bodies better with construction

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Streamed on   / pikat   Here's another round of art critiques! In this one, I talk about how you can use construction to better feel the 3D form of the human body, as well as trying to improve and refine a character design to make it feel more successful. I hope it's helpful!

Edited by ‪@SkysagiOP‬

Featured artists:
  / theothezero  
  / burkicle  

0:00 Intro
0:17 Critique 1 (theoristgamer)
4:34 Critique 2 (burkicle)

BGM by Pascal Michael Stiefel
A Hat in Time BSide Nyakuza Manholes
A Hat in Time BSide Green Clean Station
A Hat in Time The Windmill Peak
A Hat in Time Subcon Forest Time Rift
A Hat in Time BSide Fast Food

posted by izzatoke4