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In our third and final snow tutorial to come from our High Peak Pass project, we're taking a good looking at modelling deep snow. I'll be showing you how my snow work starting quite early in the terrain build. I also cover blending in your heavy snow terrain with your normal terrain, creating a snow gloop, snow dusting and finally sealing for game play. Hope it helps you Terrainiacs!
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Music from the free youtube library. Logo by Steven Silverwood https://stevensilverwood.squarespace.com
Brandenburg Concerto No41 BWV1049 Classical Whimsical by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/...)
Source: http://incompetech.com/music/royalty...
Artist: http://incompetech.com/