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Final Tragedy (Star 5) - Super Mario Treasure World Dream Edition: Course 15 (with Commentary)

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Phanton

ROM Hack made by Rambi_Rampage

Purple is the color of evil.
I started this grind on November 22, took many breaks during it, changed many strats, learned how to pause buffer.
It is a normal star in Treasure World Dream Edition's 15th course and the most difficult normal star in the game!
The blue ground is ultra slippery, Yukari texture is quicksand. During the first sections of the level, Mario won't have a visible shadow. This is due to a bug where removing the death barrier causes the game to lose track of certain things, Mario's position being one and the enemies as well. Enemies are stuck on their spawn position and cannot shoot projectiles, with the exception of Amps that can move freely, sadly.
Pause buffer:
Pausing will be used to better time things like perfect QSLGs, perfect punch cancels, some landings, some wks, some stuff.
Because you gotta keep your joystick on neutral position during a QSLG, pausing right after you jump lets you input the desired right away and without risk of doing it too early which would activate the quicksand and kill maro. Some jumps require you to get as much momentum as possible after a QSLG. Pausing during a punch cancel ensures you can get the cancel on the first frame of the punch which in turn gives you more speed. This is used only once but it is quite useful as most of the ground we use has ice physics.

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posted by mentite2