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Fog and Light Shafts - Building Worlds In Unreal - Episode 13

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Ben Cloward

In this video we go over adding aerial perspective or atmospheric fog to our scene. We also add Crepuscular Rays also known as light shafts or god rays. Unreal has two methods for creating these effects one using screen space and the other using volumetric fog. We add both of them! #UnrealEngine #PostEffects #crepuscular

Here's the previous episode on Lighting and Reflections:
   • Lighting, Reflections, and Postproces...  

And here's the playlist for the whole series:
   • Building Worlds in Unreal Engine  



Learn more!!
   • God Rays Using Volumetric Fog | Tips ...  
   • Ue4: Creating LightShafts/God rays us...  
   • Video  
   • Creating simple God Rays (light shaft...  
   • Ue4: advanced materials (Ep. 26 Basic...  
   • How to use Light Shafts in Unreal Eng...  
   • Unreal God Rays  

Shader Book Recommendations
https://www.bencloward.com/resources_...


Theme Music
Peace in the Circuitry Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...

Background Music
Speo The Little Things
   • Speo  The Little Things  

posted by blindtolove22s4