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Fusion 360 Form Mastery - Part 15 - Creating and Using Curves in 3D to Control Form Bodies

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In this video we take a look at creating 2D splines, projecting them into 3D, and also creating a 3D sketch spline to use for edge control of a Form Body. One of the tips/workflows comes from the method refined and created by Giichi Endo, a long time car design who has perfected car design in Fusion 360 forms. We mere mortals can only hope to achieve his level of perfection!

posted by gunoireat