Fusion 360’s surface tools offer several advantages. In this video, we’ll take a look at using core surface tools to surface model a spoon.
I’ll walk you through a common “skeleton” technique that we'll use to reference the top profile shape. We’ll complete the surface model by surfacing the handle and trimming the excess material away.
TIMESTAMPS
0:00 Surface modeling a spoon in Fusion 360
0:45 Creating the top profile sketch
4:00 Making the top sketch fullydefined
5:26 Intersecting the top profile points
5:38 Creating the side profile template
6:42 Sketching the side profile
8:53 Projecting the spoon shape
10:00 Finishing the sketches
11:27 Patching the spoon shape
13:45 Lofting the handle shape
14:44 Trimming the handle
15:21 Adjusting the spoon and handle shape
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DISCLAIMER
This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.
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