Race: HalfElf
Ancestry: High Elf
Class: Sorcerer
Sorcerous origin: Wild Magic
Strength: 9 (1)
Intelligence: 9 (1)
Wisdom: 12 (+1)
Dexterity: 12 (+1)
Constitution: 13 (+1)
Charisma: 17 (+3)
Alignment: neutral good
Background: Criminal
Criminal Specialty: Pickpocket
Features: Wild Magic Surge, Criminal Contact, Tides of Chaos, Darkvision, Fey Ancestry
Languages: Common, Elven, Orc
Size: Medium
Speed: 30
Level: 1
Hit Dice: 1d6
Hit Points: 7
Spells known
Cantrips: Blade Ward, Prestidigitation, Shape Water, Mage Hand, Ray of Frost
Level 1: Fog Cloud, Shield
Spell Slots
Level 1: 2
Spell Save DC: 13
Spell Attack Modifier: 5
Proficiencies
Weapons: Daggers, Darts, Slings, Quarterstaffs, Light crossbows
Tools: Playing card set, Thieves' tools
Saving Throws: Constitution, Charisma
Skills: Deception, Stealth, Insight, Intimidation
Equipment
Weapons: Dagger (2), Greatclub
Gear: crowbar, dark common clothes with hood, component pouch, dungeoneer's pack
Gold: 15