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Game Assets With Fusion 360

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This is an overview of a project where I tried making a vr racing game with some assets made in Fusion 360 (and some other tools). It's less about the game and more about making the models and the process of bringing them into Unity. It's... not great... but maybe vaguely interesting?


Here is the timelapse for the car and transmitter models:    • [Timelapse] Remote Control Stuff In ...  

posted by ragoat