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Gaussian Splatting explorations

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DataScienceCastnet

Let's dive into Gaussian Splatting: what is it, how are scenes represented, and what fun things can we do with it?
This is a fairly informal and codeheavy video let me know if you like this format!
GS website (with links to paper):
My lesson on optimizing things with fun losses such as CLIP: https://johnowhitaker.github.io/tglco...
My Twitter, if you want updates on this as I go:   / johnowhitaker  

As mentioned in the video, please do let me know if you have any further questions or suggestions :)

posted by Cipicciab5