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GOOGLE MAPS in LUMION! I'm Back

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Luminous Labs

Google has made it so you can actually directly access their API and pull tiles from Google Maps/Earth. This is extremely helpful for getting an idea of space you are rendering or adding background elements in.

In this video I will show you how to set up the API, and how to download the addon, configure the mesh to be exported right into Lumion. The audio in the last half is a bit weird, I apologize I am a bit rusty with setting up the recordings.

Download BLOSM from Gumroad:
https://prochitecture.gumroad.com/l/b...

Download Script and Links Here:
https://drive.google.com/drive/folder...

Check out some of our other videos!

Sketchup to Blender Importer Addon (Links in Description of Video)
   • SKETCHUP to BLENDER Importer  Extrem...  

Sketchup to Blender Timelapse:
   • SKETCHUP to BLENDER Timelapse  Fores...  

LEARN UNREAL ENGINE:
   • GET STARTED WITH UNREAL ENGINE! Part ...  

Interior Lighting Effects
   • How to Properly LIGHT UP Your LUMION ...  

Lumion Render Passes
   • Composite Your LUMION Renders with RE...  

HDRIs in Lumion
   • CUSTOM HDRI in LUMION Condensed Video...   (Fastest)
   • How to load CUSTOM HDRI Images and BA...  
   • How to CREATE HDRIs in SKETCHUP and e...   (Sketchup Focused)

Layering 3D Grass
   • Layering 3D Grass In LUMION to ADD DE...  

My Way of Lighting Exteriors
   • My Way of Lighting EXTERIORS in LUMION!!  

Importing POLIIGON PLANTS Into LUMION! Learn About Material IDs!
   • Importing POLIIGON PLANTS Into LUMION...  

The website for our business can be found at https://luminouslabs.ca/ , we have been putting work into it lately and it is almost finished!

Let me know what you think in the comments below!

INTRO MUSIC:
Music: www.bensound.com "Dream"
Bensound has amazing music you should check it out :)

Music: Bensound
License code: WP1DC8XTFPXZWEHH

Timestamps in the video:
Opening Clip 0:00
Introduction 0:30
Gumroad (Link Below) 1:04
Install BLOSM in Blender 1:40
Get API from Google 2:40
Credentials Page 3:10
Enter Information in Google 3:50
Your API Key 5:00
Turn Map Tiles API On 5:25
Add Google API Key to Blender 5:45
Selecting BLOSM Area 5:55
Change OpenStreetMap to Google 3D Tile 6:15
Select Box Area for BLOSM 6:25
Select Quality Level 6:50
Pull Map Tiles 7:45
Increase View Distance in Blender 8:05
Go into Material Preview Mode (Hold Z) 8:20
Looking at Materials 9:00
Shading Tab 9:20
Why The Default Materials Don’t Work 9:40
ExportReady Option 10:00
Why We Do This 10:30
Blender Principled Script 11:00
Scripting Tab 11:30
Change Specular and Roughness 12:00
Packing Textures 12:30
Unpack Textures 12:50
Export FBX 13:20
Importing to Lumion 14:00
Examining Model 14:30
HighQuality Model 14:50
Breaking Up Model (If needed) 15:20
Removing Unused Materials (If needed) 16:20
Export FBX Piece (If needed) 17:00
Importing New Pieces to Lumion 17:30
Importing and Aligning Piece 18:30
Align Positions 19:00
Comparing Draft and HighQuality 19:25
Use Whatever Quality You Feel Works Best! 20:00
Closing 20:58

posted by Scefveclodef9