Unused interior analysis. It is not a secret that San Andreas has a lot of unused interiors, so I wanted to show some of them. Enjoy!
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In this video:
How do interiors work? 0:11
Bike School 0:29
Brothel #1 1:32
Brothel #2 2:38
Brothel #3 3:07
Two floor "Ammunation" 4:03
Mulholland safehouse (Stahl House) 4:44
Stadium 5:16
Big safehouse in LS 6:09
Motel room #1 6:55
Motel room #2 7:17
Transfender 8:09
Warehouse #1 9:20
Warehouse #2 (Smash TV) 9:59
SF Police Department Headquarters 10:26
"247" interiors 13:14
Rusty Brown's donuts 14:15
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Hidden Interiors Universe
http://gta.wikia.com/Hidden_Interiors...
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About Smash TV Interior
It might be a cut idea of Slash TV side mission from Liberty City Stories. The objective of that mission is to kill as many people as you can inside a ship. Your weapon is a chainsaw. You are looking at yourself in a TV perspective; the camera is located somewhere on the ceiling. This might explain why this interior doesn't have a ceiling.
Thanks to Valentino Harpa for the hint!
Both the mission's title and gameplay are a reference to the game "Smash TV"
http://gta.wikia.com/Slash_TV
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Special thanks to:
Kalvin from gtaforums for "beta testing" this video
BTW, he is working on a beta GTA SA mod, be sure to check it!
http://gtaforums.com/topic/738238rel...
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Music:
ElectroLight Symbolism [NCS Release]
• ElectroLight Symbolism | Trap | NC...
/ maskedacoustic
Dropouts Unity (feat. Aloma Steele) [NCS Release]
• Dropouts Unity (feat. Aloma Steele)...
/ dropoutsmusic
Lensko Let's Go! [NCS Release]
• Lensko Let's Go! | House | NCS Co...
/ lensko
Itro & Tobu Cloud 9 [NCS Release]
• Video
/ 7obu
/ itro
Lensko Circles [NCS Release]
• Lensko Circles | House | NCS Copy...
/ lensko
●Sound effect sources:
http://audiomicro.com/soundeffects
http://freesound.org
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