A critique and analysis of the newest entry in to the long running Halo franchise...Halo Infinite. This review will primarily focus on the multiplayer component and delve in to topics such as base mechanics, map design, sandbox design, weapon balancing and tuning, player traits, custom game options, competitive features, casual features, social features, the content on offer as well as the missing content not currently present such as forge and other game modes, 343's decision to utilize a free to play model (f2p) and much more.
This commentary was created with the hopes of creating meaningful discussions within the Halo community and the gaming community at large. Most of the discussion has been dominated by the shortcomings within the item shop and in game store relating to the underwhelming customization system or the disappointing progression system. There have also of course been issues with cheating, hacking, and server issues such as desync. While all of those are important, and are mentioned here, I did want to give some attention to major issues that I believe need more attention and scrutiny.
Gameplay is taken primarily of Halo Infinite with additional clips featuring Halo 3, Halo Reach, Halo 4, Halo 5, and some other misc. items. Halo is a First Person Shooter (FPS) and this gameplay features footage of all of its modes including Big Team Battle, Oddball, Slayer, and Capture the Flag (CTF).
Halo Infinite is created by 343 Industries and published by Microsoft. It is available on Game Pass on PC and various Xbox platforms (Xbox One, Series X, Series S)
A huge shoutout to FoxyDubz who edited this video for me and did a fantastic job. Please check out his channel here and show him some love : / foxygrandpa410
This commentary was concepted, written, and recorded by Favyn and he would greatly appreciate it if you'd like and subscribe for more content and to please join the discussion in the comments below. I encourage all conversations...especially from those who disagree with me and I read every comment I receive. So by all means rant away, I'd just ask that you keep it civil and treat everyone with respect.
Thank you all for watching. Below you will find links to various videos that I mentioned here or that might provide further context to this project.
My video Why Halo Struggles to Evolve which is the foundation for a lot of these concepts: • Why Halo Struggles to Evolve
My full thoughts on Clamber: • How Clamber Significantly Changes Hal...
A video on Sprint which also outlines my thoughts on movement options and mobility mechanics coming in to this new title : • The Benefits of a NO SPRINT Halo! How...
Some thoughts on Halo's Weapon Sandbox which might tie in to the discussion this video has about the Assault Rifle (AR) and Battle Rifle (BR): • Thoughts on Halo's Weapon Sandbox
Here are a couple videos from The Act Man who did a good job of outlining additional issues with Infinite's lack of content and custom game options: • Halo Infinite Is Underwhelming & Disa...
and this one: • How I Would Fix Halo Infinite
Once again thank you all so much for watching...til next time!