Easy way to get 15 free YouTube views, likes and subscribers
Get Free YouTube Subscribers, Views and Likes

How Barks Make Videogame NPCs Look Smarter | AI 101

Follow
AI and Games

Support AI and Games on Patreon:
  / ai_and_games  


It doesn't matter how intelligent your videogame AI is if the player doesn't understand it. One of the simplest and most effective ways of communicating intelligence is simply to have it say what it thinks aloud a concept known in game development as a 'bark'.

That might sound pretty dumb, but you'd be surprised how effective it is in practice.


For additional viewing, check out these videos from other creators:

‪@PeopleMakeGames‬ interview with Supergiant on the dialogue of Hades:
   • The System Behind Hades' Astounding D...  

Plus check out these ‪@Gdconf‬ talks:
Elan Ruskin on Fuzzy Pattern Matching for Dialogue:
   • AIdriven Dynamic Dialog through Fuzz...  

Darren Korb and Greg Kasavin on the dialogue systems of Hades:
   • Breathing Life into Greek Myth: The D...  

Jason Gregory on contextaware dialogue in The Last of Us:
https://www.gdcvault.com/play/1020386...


Video Chapters
[00:00] Intro
[00:53] Bark Basics
[05:16] Designing for Immersion
[06:50] Barks for NPCs
[10:14] Communicating Game State
[14:38] Simple Dialogue Systems
[18:15] Closing

Music in this episode is by Teknoaxe:
http://www.teknoaxe.com


AI and Games is a YouTube series on research and applications of Artificial Intelligence in video games. It's supported through and wouldn't be possible without the wonderful people who support it via Patreon and YouTube memberships.

  / ai_and_games  
   / @aiandgames  


You can follow AI and Games on Twitter:
  / aiandgames  

Join me for live streams over on Twitch:
  / aiandgames  

Join our Discord Community:
bit.ly/AIandGamesDiscord

posted by d0ughb0iiip