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How Board Games Can Help Teach Social Skills

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Autism Research Institute

Learn about research that suggests that fostering game skills may serve as a lifelong bridge to engaging with peers. 

Free certificates of participation are available upon successful completion of a brief knowledge quiz at: https://autism.org/howgamescanhelp...

The speakers:

Gray Atherton, PhD, has a BSc in Child Development from Vanderbilt University, a Master’s in Counselling from University of Houston, and a Ph.D. in Educational Psychology and Individual Differences from University of Houston. She has previously lectured at University of Houston and the University of Wolverhampton. Prior to entering academia, Gray was a counselor for adolescents with neurodevelopmental conditions. “I am interested in understanding how people with autism spectrum condition see the social world. Specifically, I explore individual differences in social processing and how these differences often found in people with autism also exist in the general population. I also investigate anthropomorphism, or seeing the human in the nonhuman, and how this relates to social processing in autism. To investigate this, I am developing virtual reality techniques that allow for anthropomorphic experiences. My other research interest lies more broadly in embodied social processing. I am particularly interested in how movement can affect the way we see ourselves and our social partners, and how this can be used to understand special populations.”

Dr. Liam Cross "I have a BSc in Psychology from Lancaster University and a PhD in Psychology from Leeds Beckett University. My PhD focused on how and why engaging in Coordinated Rhythmic Movement affects interpersonal relations and group processes and relations. Basically how moving in coordinated ways (dancing, singing or even walking) fosters greater affiliation, cooperation & conformity towards our coactors & changes in our social identity." Dr. Cross's research interests include whether the theory of mind deficits in those with ASD can be alleviated by changing the object of evaluation in these measures from human to cartoon and animal stimulus, and, most recently the overlap between tabletop games and autism.

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