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How I Design Environments For Storytelling

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AdamCYounis

Heya Pals,

This video I wanted to present something that's less instructive and more just my personal take on building scenes that have more power to tell stories. In Insignia, I use the environments as theatre to help shape the narrative. It's something I've spent a lot of time getting wrong, so I thought I'd share a bit of what I think is going right, rolled into a little dev log / tutorial format.

Enjoy!
Adam



Catch my dev streams live: Mon, Tues, Thurs and Fri 16pm AEST.

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Download assets and games from the stream at http://upponhill.itch.io/

Later, pals!

posted by mopopopoh2