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How I Made the Player Feel POWERFUL

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Gamedev Greedable

Wishlist Penumbra Tower on Steam Today: https://store.steampowered.com/app/26...

Hello, in this devlog I mainly cover adapting all the enemy abilities for the player to use (the clericodile's mass heal ability is not mentioned because it is functionally the same as the eat cheese ability). I also tackle some new item effects as well as the addition of a dialog system that will be used as a vehicle for the player to switch abilities.

/// CHAPTERS ///
▸ 00:00 Introduction
▸ 1:20 Mushroom Pickup
▸ 2:15 Player Abilities
▸ 2:48 Eat Cheese
▸ 2:55 Enrage
▸ 3:30 Mimic Pattern
▸ 4:19 Player States
▸ 4:37 Digging
▸ 4:46 TeleSwap
▸ 5:00 Shoot Projectile
▸ 5:30 Charge
▸ 6:00 Summon Minions
▸ 6:40 New Items
▸ 9:06 Finding Abilities
▸ 10:17 UI updates

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