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How one bug changed my memories of Dungeon Keeper

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Timberwolf

I set out to play Dungeon Keeper and reminisce about it! Which went great until I found KeeperFX and it was... not what I remembered. Yes, it's one of those days where having nowhere good to record a video only ranks somewhere about #21 on the list of issues I have here.

Notable sins:

0:00 A dungeon of my own
1:22 Subversion and serendipity
2:50 Parental porkers
4:11 Clock speed woes and KeeperFX
5:31 Coveting the actions of smarter people
7:48 Making life difficult
10:00 Seven minutes is a lot of nothing to say
11:35 Welcoming the Age of Plastic
12:32 That bit with the dogs
13:45 Bad times for the Lord of the Land
15:02 Making sacrifices to see what happens

Stock footage from Pexels
Except the skiing, that is genuinely me being a dumbass on a mountain
"Peter Molyneux Game Developers Conference 2010" by Official GCD (CCBY 2.0)

CCBY 2.0: https://creativecommons.org/licenses/...

KeeperFX project: https://keeperfx.net/

Bonus fact: Dungeon Keeper spent a long time in development, with trailers and prototypes from as early as 1995. While early ingame footage looks quite different, scenes from the game's prerendered intro appear in their final form in trailers from 1996.

posted by aghloitgm