In this video I'll show you how to create smart materials in Blender! This will help you take your shading skills to the next level.
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➕ Addons You Need:
Fractal Machine https://bit.ly/bnfractal
Sanctus Material Library https://bit.ly/3TWhKMe
Botaniq Foliage Library https://bit.ly/BotaniqKaizen
Physical Celestial Objects https://bit.ly/PCOkaizen
Physical Starlight Atmosphere https://bit.ly/PSAkaizen
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Blender Launch Pad https://bit.ly/BlenderLaunchPad
Hard Surface Game Asset Course https://bit.ly/HardsurfaceBlenderBros
Cubic Worlds https://bit.ly/cubicworlds
Master 3D Sculpting in Blender https://bit.ly/3VLxwtW'>https://bit.ly/3VLxwtW
Intro to Motion Graphics https://bit.ly/MotionGraphicsDucky
The Art of Effective Rigging https://bit.ly/3XbwfxE'>https://bit.ly/3XbwfxE
Alive! Animation Course in Blender https://bit.ly/3XbwfxE'>https://bit.ly/3XbwfxE
Master 3D Sculpting in Blender https://bit.ly/3VLxwtW'>https://bit.ly/3VLxwtW
Master 3D Environments in Blender https://bit.ly/MasterEnvironments
Chapters:
00:00 Intro
00:22 Starting the Basecolor
02:20 Creating a Curvature Map
03:24 Setting up an Edge Mask
04:37 Creating an Ambient Occlusion mask
05:31 Setting up our Smart Material Basecolor
07:25 The finished Basecolor setup
07:41 Adding our Metalness map
08:03 Setting up the Roughness map
09:55 The final value Normal map
10:31 Why is this a 'Smart Material'?
11:00 Outro
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