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How to Create Realistic Hair in Blender 3.5 New Hair System

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MK Graphics

As you know, the curvesbased hair system was first introduced in Blender 3.3. In the 3.5 release, Blender included 26 hair assets for the first time to make hair easier. We can make any kind of hair, fur, or grass easily using these builtin geometry node assets. In this tutorial, we'll create a curly hairstyle using these nodes. Enjoy watching!

Head Model ➤ https://shorturl.at/nzJNZ

00:00 Introduction
01:40 Creating And Grooming Hair Curves
06:00 Using Blender 3.5 Hair Assets
07:04 Set Hair Curve Profile Node
08:05 Hair Curves Noise Node
08:27 Curl Hair Curves Node
09:30 Interpolate Hair Curves Node
10:27 Render Hair With Cycles
11:43 Render Hair With Eevee

#blender3d #blendertutorial #blenderhair

posted by davidtheyetig2