References:
The Shadertoy: https://www.shadertoy.com/view/fst3DH
Previous Episode of Shader Math: • Shadertoy Math — CircleRect Intersec...
Dot Product: https://en.wikipedia.org/wiki/Dot_pro...
OpenGL Template: https://github.com/tsoding/opengltem...
AntiAliasing in Rust: • AntiAliasing in Rust
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