Simple guide to bringing in 2d art assets, breaking up sprite sheets into individual frames, placing animation frames into animations as Unity understands it, and adding a couple necessary components for 2d game characters.
Example Character Used https://rvros.itch.io/pixelartanima...
Make a 2D Platformer Character with State Machines in Unity 2020
https://skl.sh/3lpWPQL
◢◤◣◥ Chris Recommends ◢◤◣◥
Skillshare for Online Video Courses ►► https://www.skillshare.com/r/user/chr...
ProtonVPN for Internet Privacy ►►https://go.getproton.me/SHDO
◢◤◣◥ See My Full Software Courses ◢◤◣◥
http://christutorials.teachable.com
https://www.udemy.com/user/chrisnava...
https://www.skillshare.com/r/user/chr...
➣ Follow Me On
YouTube ►► / darkskeletontuts
Odysee ►► https://odysee.com/$/invite/@ChrisTut...
Bitchute ►►https://www.bitchute.com/channel/hU2e...
Pocketnet ►► https://pocketnet.app/christutorials
Minds ►►https://www.minds.com/register?referr...
Gab.ai ►► https://gab.ai/ChrisTutorials
Music ►►
Too Cool by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song...
License: https://filmmusic.io/standardlicense
Timestamps:
0:00 What to Expect
0:13 Extracting Files
0:56 Add Sprite Art to Unity
1:56 Creating Character Game Object
2:28 Image Settings for Pixel Art Spritesheet
4:40 Adding Sprite to Game Object
6:17 Setting Up Animations
8:39 Adding Move, Attack, Hurt, and Death Animations
11:02 Creating a Prefab for the Character
11:35 Animator Window Next Steps
12:46 Adding Rigidbody to Character
13:48 Adding Collision Shape
14:53 Creating a 'Floor' & and Testing Gravity
17:12 Video Wrapup & Next Steps